

The intent to produce speaker-like sound in headphones distinguishes crossfeed from the more general concept of stereo width reduction, which involves similar techniques. A crossfeed signal processor attempts to recreate the stereo image heard from speakers by mixing some signal from the left channel into the right channel, and vice versa. In headphones, this crossfeed does not occur, so the resulting stereo image is different from what is heard from speakers. In stereo speakers, the sound from one speaker reaches both ears, although at different levels, and with a delay between one ear and another, since the speaker is placed away from the center. Many audio player programs for computers can perform crossfeed via plug-ins or built-in processing.ĭirectional sound perception is based on the delay between the same sound reaching a person's left and right ears. It is generally used to reduce the extreme channel separation often featured in early stereo recordings (e.g., where instruments are panned entirely on one side or the other), or to make audio played through headphones sound more natural, as when listening to a pair of external speakers.Ĭrossfeed is claimed to provide relief for a small fraction of listeners who otherwise complain of "fatigue" and headaches when they listen to stereo recordings.Ĭrossfeed is most commonly found in headphone amplifiers and often can be toggled with a switch.

JSTOR ( March 2015) ( Learn how and when to remove this template message)Ĭrossfeed is the process of blending the left and right channels of a stereo audio recording.Unsourced material may be challenged and removed. Please help improve this article by adding citations to reliable sources. From all fb2k plugins known to me, just xfeed after correct setup meets this for me.ĭon't get me wrong, I'm pulling for all you guys/developers here at HA forum and look forward to every new creation or improvement in areas i'm interested in.This article needs additional citations for verification. That right "stereo speaker listening simulation" plugins with not simplified design and more setting options, give me pleasant and "near-natural" listening experience with headphones By direct comparison of many implementations i came to conclusion, That is just play with meanings of words, only designs and goals/expectations of plugin developers/users is what matters here. but such implementations don't work for me at all. Mixing just attenuated but complete channel to another (skipyrich's channel mixer) should be enough. To live up meaning of words "fixing unnaturaly large stereo separation of headphones" maybe just narrowing stereo field without mixing (izotope ozone plugin for winamp/wmp) or Both alter the sound beyond recognition, imo. Your component mixes attenuated frequency spectrum of each channel to another one with very similar shape BS2B plugin has. This one doesn't.Ī little strange explanation. Typical crossfeeds always alter the sound beyond recognition. It only fixes the unnaturally large stereo separation of headphones. Quote from: Case on 08:13:37 jaro1, crossfeed doesn't try to simulate speaker sound.
